
Dungine (Playtest Build v1) Update 3
A downloadable game for Windows and Linux
WELCOME, PLAYTESTERS!
Thanks for helping us test Dungine! You are stepping into the D.U.M.P.-B.U.R.O. meat-grinder. Your job is simple: deal the 4-card room, resolve 3 cards, manage your weapon durability, and survive long enough to slay the Ace Bosses. Because this is an active playtest build, expect rough edges, and let us know everything you break!
GIVE US YOUR FEEDBACK
The build is only as good as your data. After you finish a run (whether you win or get wiped on Floor 2), please fill out our quick feedback form:
👉 ** [https://docs.google.com/forms/d/e/1FAIpQLSddi_H612SVUDy1oDOz5lOGfaljufz2dShCRThP... ]**
HOW TO PLAY & CONTROLS
Mouse & Keyboard: Click cards to resolve them. Use hotkeys (Esc for Menu, F to Flee, P for Potion).
Gamepad / Controller: Fully supported! Use the D-Stick/D-Pad to snap between room cards and press South/A to select.
The Core Loop:
1. 4 Cards Dealt per room
2. Choose and resolve 3 cards (Fight monsters, equip weapons ♦️, drink potions ♥️, or trade with Jokers 🃏)
3. Clear the room, trigger your recruited hero passives, and descend deeper!
JOIN THE COMMUNITY
Want to share clips, talk strategy, or report bugs directly to the team?
Discord: [ https://discord.gg/YRQxECWNvH ]
Twitter / X: [LINK: Twitter Handle]
CREDITS & SPECIAL THANKS
Developer: Pushing Daisy's
Engine: Godot 4.7
Music: Aura Theory
Dungeon Backgrounds: Kay Lousberg, www.kaylousberg.com
Pixel Fire Asset Pack: devkidd.itch.io
UI Assets & Audio: Kenney from **www.kenney.nl**
Additional SFX: Khron Studio and The Sound Guild
Lead Artist: Fybx_CrytpicTrio
Developers: Siirhedger & Flarp34
| Updated | 19 hours ago |
| Published | 21 days ago |
| Status | Prototype |
| Platforms | Windows, Linux |
| Author | Flarp34 |
| Genre | Card Game, Strategy |
| Tags | Dungeon Crawler, Fantasy, Godot, grid-based, Hand-drawn, solitaire, Tactical, Turn-based |
| AI Disclosure | AI Assisted, Code |










Comments
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the zip folder on the zip folder is the actual game stuff, the other stuff in the first window does not work and needs deleting
This will be rectified in saturdays update