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Dungine (Playtest Build v1) Update 3
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Devlog
DevLog: Minotaur Run Mode, Relic Drafts & In-Run Rules Menu(v0.3a)
October 18, 2026
by
Flarp34
We just shipped our next major milestone update across Dungine ( v0.3a )! This release introduces our brand-new high-stakes challenge variant— Minotaur Run Mode —alongside interactive Relic Drafti...
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DevLog: Modular Dungeon Archetypes, Visual Polish & Tag Engine Migration (v1.2a)
October 11, 2026
by
Flarp34
We just shipped our second major milestone update across Dungine ( v1.2a ), expanding floor generation, visual polish, and core system architectures. This pass replaces procedural grid math with handc...
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DevLog #1: The Ascension, Meat-Grinder & Dungeon Gate Update (v0.1a)
October 04, 2026
by
Flarp34
1
Welcome to our very first official devlog for Dungine ! We’ve spent this stretch building, balancing, and overhauling nearly every core system in the game—from tactical combat choices and adaptive...
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